AI Insights · Timothy · April 2023
Top 5 Third Person Games on iOS in UAE Q1 2023
An overview of the performance of the top 5 third-person games on iOS in the United Arab Emirates during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 third-person games on iOS in the United Arab Emirates showcased varied performance trends in terms of downloads, revenue, and active users. Here is a closer look at each of these popular games.
PUBG MOBILE From Tencent Mobile International Limited, experienced significant fluctuations in weekly revenue, starting at $361K and dropping to $189K before rising to a high of $338K by mid-March. Weekly downloads steadily increased, peaking at 10.4K in the last week of March. Active users remained relatively stable, averaging around 320K, with a slight increase towards the end of the quarter.
Subway Surfers Developed by Sybo Games ApS, saw a steady yet modest weekly revenue, with a notable peak of $943 in mid-March. Weekly downloads fluctuated, reaching a high of 8.8K in the last week of March. Active users showed a decreasing trend from 198K to 164K over the quarter.
Going Balls Published by SUPERSONIC STUDIOS LTD, recorded low weekly revenue, with a notable increase to $132 in mid-March. Downloads saw a steady rise, peaking at 5.5K in the last week of March. Active users increased from 20.4K to 24.6K over the quarter, indicating growing engagement.
Tall Man Run Also from SUPERSONIC STUDIOS LTD, experienced minimal revenue fluctuations, peaking at $44 in the final week of March. Downloads showed variability, with a peak of 4.9K in the first week of January and another rise to 3.6K at the end of March. Active users ranged between 8K and 15K, with a slight increase towards the quarter's end.
Free Fire: 7th Anniversary By GARENA INTERNATIONAL I PRIVATE LIMITED, experienced modest weekly revenue, with a peak of $5.5K at the end of February. Weekly downloads showed a gradual rise, peaking at 3.3K in the last week of March. Active users remained stable, averaging around 50K, with a slight increase towards the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in the UAE. For more detailed insights and analysis, visit Sensor Tower.